Project East v0.4.7 – Idaho & Wyoming ATS

ATS Maps

Project East v0.4.7 – Idaho & Wyoming ATS


Changes v0.4.7:
– Some bug fixes
– Preparation for Version 0.5
– Wyoming Signage Improvements
– A new optional file : Project East & Montana Expansion Links.scs*
– Other small map additions

Changes v0.4.6
– Bug fixes in WY and ID
– Town of Evanston, WY refreshed
– I 80 Improvements (Rock Springs & Evanston)
– Manila, UT weigh station
– Other small map additions

Changes v0.4.5
– Over 100 bugs resolved. (See discord #Bugreports)
– Added Manila, UT
– Added US 191 from Rock Springs to Vernal Utah.
– Added UT 44 from US 191 to Manila UT
– Added WYO 530 from Manila UT to Rock Springs (Green River)

Changelog v0.4.4:
– Renamed Project North to Project East
– Updated graphics, to accommodate the new name
– Put all of the custom assets inside of one .scs file. Now you have Project North 0.4.4.scs and Project North Assets.scs.
– Updated load order.

Changelog v0.4.3:
– US 191 Changes & Fixes:
Fixed terrain gaps
Fixed rock in the road causing damage
Fixed flying waterfall
Fixed render distances
– Jackson Fixes:
Fixed sign in the middle of the road
Fixed disappearing AI traffic on main road
– Boise & Area:
Removed dynamic road signage, speed limit is 65 mph on I 84 now.
Fixed holes in scenery

Changelog 0.4.2
– Made the non C2C version of Montana Expansion Compatible
– Linked the non C2C version of Montana Expansion up With Project North via I 15
– Fixed various bugs, like terrain gaps and invisible walls.
– Fixed GPS routing errors. GPS works across I 80.
– Added small town of Superior, WY east of Rock Springs
– Fixed rendering distances in hundreds of locations
– Should be very stable.

Changelog 0.4.1
It fixed invisible barriers and some other minor issues. It also fixes holes in Boise, ID and invisible walls in Pocatello.

Changelog v 0.4.0
Added
Cities
Rock springs
Evanston
Pinedale

Roads
Highway 80 and the road from Highway to I84 at Rock Springs
Highway 191 from Highway 80 from Rock Springs to Jakson
Highway 15 from Pocatello to Odgen exit

Utah DLC Now Required
Map connected by road to Utah

Changelog v 0.3.1
that fixes major issues in Washington along with some other minor issues.

Changelog v0.3.1
Fixed Invisible Barriers in Pocatello Area
moved reflectors sticking up out of the ground along I 84 (Mtn Home – Twin Falls)
Fixed render distances across the state
Fixed holes on US 93 (You should now be able to see mountains etc)
Fixed terrain gaps in hundreds of places.

Changelog 0.3
Idaho Contents:
– City: Twin Falls
– City: Pocatello
– City: Idaho Falls
– Back roads in between Twin Falls and Pocatello
– Iconic landmarks, such as Snake River, Island Park, West Yellowstone & more
– Unique Interchanges, such as a DDI and stack interchanges.
– I 84 Extention (Mtn Home – I 86)
– Road: I 86 (I 84 – I 15 [Pocatello])
– Road: I 15 (Pocatello – Idaho Falls)
– Road: US 20 (ID Falls – W. Yellowstone)
– Road: ID 33 (US 20 – WYO 22)

Montana Contents:
– Town: West Yellowstone
– Road: US 20
– Scenic Mountain Passages

Wyoming Contents:
– Town: Jackson
– Road: WYO 22 (Jackson – ID 33)
– Town: West Yellowstone
– Yellowstone Nat Park View Points
– Scenic Mountain Passages

Test 1.36

Read me:
1.) Like previous versions, you will need the latest free version of Mega Resources
2.) Inside Project East 0.4.7, you will have three .scs files, the first is Project East x.x.x and the second is Project East assets. Ensure both of those are enabled. The third is Project East & Montana Expansion Links, only use that with Montana Expansion. If you aren’t using Montana Expansion, you do not need to activate it.
3.) Changes have occurred in the installation process. It is recommended you look at the load order again

Link 3 Mega Resources


Credits: DuckieBae


How to install ETS2 mods or ATS Mods
In Euro Truck Simulator 2 it’s easy to install mods. You just need to download mod from here, copy/unzip files into: “My Documents\Euro Truck Simulator 2\mod” folder or if you play ATS please install mods to: “My Documents\American Truck Simulator\mod” folder. To unzip files you can use: WinRAR or 7zip. After that you need to activate the mods you want to use.
Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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