THE PROJECT GREAT STEPPE V1.3 MAP MOD

ETS2 Maps


THE PROJECT GREAT STEPPE V1.3 MAP MOD

Great Steppe Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the Project RusMap. The map contains two countries: Kazakhstan and part of Russia – which was built to connect with the RusMap map. The modification works both by itself (on the right side of the main card and is not connected with others, that is, autonomously) or in conjunction with RusMap and other modifications …

Features:
– The way to Asia
– Flat terrain, low mountains, steppes, deserts, semi-deserts
– Broken roads (in some places)
– Sparsely populated areas, long distances.

To work you need: Euro Truck Simulator 2 – 1.31.х.х + DLC Going East! + DLC “Scandinavia!” + Vive la France! + “Beyond the Baltic Sea”

Added police cars to traffic, new models, bug fixes from previous versions.

New locations:
Kazakhstan: Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur.

Settlements:
Kazakhstan: Uralsk, Atyrau, Inderborsky, Dossor, Makat, Kulsary, Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur.
Russia: Ershov, takeoff.

New roads:
In the Republic of Kazakhstan: R-94, R-103, A-27, A-28, A-29, A-340, M-32, E38, E40
In Russia: P-236, E-38

New in version 1.3:
Map adapted to patch 1.33.x
There are no new cities, there are new roads
There are hidden roads

Installation Procedure:
1. Unzip the downloaded file by the archiver.
2. Place all the unpacked files in the My Documents / Euro Truck Simulator 2 / mod folder.
3. Connect all the files in the mod manager

Note: For correct operation, the RK Map_The Great Steppe map must be located below in the list of mods


Credits
09_KZ

How to install ETS2 mods or ATS Mods

In Euro Truck Simulator 2 it’s easy to install mods. You just need to download mod from here, copy/unzip files into: “My Documents\Euro Truck Simulator 2\mod” folder or if you play ATS please install mods to: “My Documents\American Truck Simulator\mod” folder. To unzip files you can use: WinRAR or 7zip. After that you need to activate the mods you want to use.






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